This week in Belladonna
Long running technical issues with animations
Last weeks Wednesday’s Report was a bit empty and dissatisfying. The reason for this is that a lot of my time goes to working with things that I cannot show to the world. Sometimes it’s because the information is too spoiler heavy, but most of the time it is simply because I’m going in circles with technical issues.
Getting an animated character into the game has taken a lot longer than I had anticipated. This is not something overly complicated to do, and I have done it several times before, but for this project it simply doesn’t want to play nice.
I do not have anything interesting to show on this front, but I have been working with it, and right now it looks like the barricade might dissolve a little shortly. I am optimistic.
Master Bedroom added
I have also started to work on the Master Bedroom scene, which is actually the very last big room in the game. There are a one or two minor ones after this is done, but this room is something of a “final boss room”, the story’s climax scene. So that’s exciting.